Wild Thyme

A cozy cow-herding game exploration

This started as an exploration of a game mechanic, and turned into a huge learnning curve involving tile maps, behaviour trees, and state machines.

I got much further than I thought I would alone, just by trying out different tutorials, reading through godot documentation, watching explainer videos and a lot of trial and error. Although Incubator was my first try at making a game in Godot, Wild Thyme was my first solo project.

I started with two main goals in mind

  1. Create a game to use a herding mechanic
  2. Learn how to use Godot
happy cow icon

Released

Devlogs

Entries

2 entries
  1. 01BeginningCozy cow herding sim
  2. 02Next stepsCozy cow herding sim