Currently still a prototype, I’ve validated that I can make all the functional interactions and game play mechanics I was thinking about.
Cow herding mechanics, animal wandering and grazing algorithms, babies being born, babies growing up, feeding them things that change their happiness or state, music, and a night time scene that calculates a whole bunch of stuff. There are also some sneaky chicken interactions. And some other game features like a varying play list with options to choose between.
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