
This project started as a weekend jam at home, with the goal of learning more of Godot and expanding our game mechanic capabilities. We took the results of that jam to an SFA jam, and added a 3 pedal controller, which entirely changed the trajectory of game play!

That SFA jam inspired a rewrite into Trips, using the “3 of something” mechanism more consistently and having us consider accessibility options for people at an arcade.
We also plan to take this to Playtopia festival as some sort of arcade machine.
